ButtonLayout.Anchor Field  
Definition
Important
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The transform this object should be linked and aligned to.
public: UnityEngine::Transform ^ Anchor;[UnityEngine.Tooltip("The transform this object should be linked and aligned to")]
public UnityEngine.Transform Anchor;[<UnityEngine.Tooltip("The transform this object should be linked and aligned to")>]
val mutable Anchor : UnityEngine.TransformPublic Anchor As Transform Field Value
		UnityEngine.Transform
		
	
	
	- Attributes
- 
			UnityEngine.TooltipAttribute