BoundingBox.HandleMaterial Property   
Definition
Important
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Material applied to handles when they are not in a grabbed state
public:
 property UnityEngine::Material ^ HandleMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };public UnityEngine.Material HandleMaterial { get; set; }member this.HandleMaterial : UnityEngine.Material with get, setPublic Property HandleMaterial As MaterialProperty Value
		UnityEngine.Material