TeleportPointer.ValidLayers Field   
Definition
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protected: UnityEngine::LayerMask ValidLayers;[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Layers that are considered 'valid' for navigation")]
protected UnityEngine.LayerMask ValidLayers;[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Layers that are considered 'valid' for navigation")>]
val mutable ValidLayers : UnityEngine.LayerMaskProtected ValidLayers As LayerMask Field Value
		UnityEngine.LayerMask
		
	
	
	- Attributes
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			UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute