PlacementEventData(EventSystem) Constructor  
Definition
Important
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Constructor.
public:
 PlacementEventData(UnityEngine::EventSystems::EventSystem ^ eventSystem);public PlacementEventData(UnityEngine.EventSystems.EventSystem eventSystem);new Microsoft.MixedReality.Toolkit.PlacementEventData : UnityEngine.EventSystems.EventSystem -> Microsoft.MixedReality.Toolkit.PlacementEventDataPublic Sub New (eventSystem As EventSystem)Parameters
- eventSystem
- UnityEngine.EventSystems.EventSystem
Usually EventSystems.EventSystem.current