DistorterGravity.DistortPointInternal(Vector3, Single) Method    
Definition
Important
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Internal function where position distortion is done
protected:
 override UnityEngine::Vector3 DistortPointInternal(UnityEngine::Vector3 point, float strength);
	protected override UnityEngine.Vector3 DistortPointInternal(UnityEngine.Vector3 point, float strength);
	override this.DistortPointInternal : UnityEngine.Vector3 * single -> UnityEngine.Vector3
	Protected Overrides Function DistortPointInternal (point As Vector3, strength As Single) As Vector3
	Parameters
- point
 - UnityEngine.Vector3
 
- strength
 - Single
 
Returns
		UnityEngine.Vector3