MixedRealityInputSystem.RaiseDictationHypothesis Method      
Definition
Important
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				   System.Object.RaiseDictationHypothesis(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,System.String,UnityEngine.AudioClip) 
			
		public void RaiseDictationHypothesis(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource source, string dictationHypothesis, UnityEngine.AudioClip dictationAudioClip = default);abstract member RaiseDictationHypothesis : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unit
override this.RaiseDictationHypothesis : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * string * UnityEngine.AudioClip -> unitPublic Sub RaiseDictationHypothesis (source As IMixedRealityInputSource, dictationHypothesis As String, Optional dictationAudioClip As AudioClip = Nothing)Parameters
- source
- IMixedRealityInputSource
- dictationHypothesis
- String
- dictationAudioClip
- UnityEngine.AudioClip