IMixedRealityGestureHandler<T> Interface   
Definition
Important
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Interface to implement for generic gesture input.
generic <typename T>
public interface class IMixedRealityGestureHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityGestureHandler, UnityEngine::EventSystems::IEventSystemHandlerpublic interface IMixedRealityGestureHandler<T> : Microsoft.MixedReality.Toolkit.Input.IMixedRealityGestureHandler, UnityEngine.EventSystems.IEventSystemHandlertype IMixedRealityGestureHandler<'T> = interface
    interface IMixedRealityGestureHandler
    interface IMixedRealityBaseInputHandler
    interface IEventSystemHandlerPublic Interface IMixedRealityGestureHandler(Of T)
Implements IEventSystemHandler, IMixedRealityGestureHandlerType Parameters
- T
The type of data you want to listen for.
- Derived
- Implements
- 
		IMixedRealityBaseInputHandler IMixedRealityGestureHandler UnityEngine.EventSystems.IEventSystemHandler
Methods
| OnGestureCanceled(InputEventData) | Gesture Canceled Event.(Inherited from IMixedRealityGestureHandler) | 
| OnGestureCompleted(InputEventData) | Gesture Completed Event.(Inherited from IMixedRealityGestureHandler) | 
| OnGestureCompleted(InputEventData<T>) | Gesture Completed Event. | 
| OnGestureStarted(InputEventData) | Gesture Started Event.(Inherited from IMixedRealityGestureHandler) | 
| OnGestureUpdated(InputEventData) | Gesture Updated Event.(Inherited from IMixedRealityGestureHandler) | 
| OnGestureUpdated(InputEventData<T>) | Gesture Updated Event. |