BaseCursor.Rotation Property  
Definition
Important
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Rotation of the IMixedRealityCursor.
public:
 virtual property UnityEngine::Quaternion Rotation { UnityEngine::Quaternion get(); };
	public virtual UnityEngine.Quaternion Rotation { get; }
	member this.Rotation : UnityEngine.Quaternion
	Public Overridable ReadOnly Property Rotation As Quaternion
	Property Value
		UnityEngine.Quaternion