MixedRealityKeyboardPreview.PreviewCaret Property     
Definition
Important
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The transform to move based on the preview caret.
public:
 property UnityEngine::Transform ^ PreviewCaret { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };public UnityEngine.Transform PreviewCaret { get; set; }member this.PreviewCaret : UnityEngine.Transform with get, setPublic Property PreviewCaret As TransformProperty Value
		UnityEngine.Transform