VolumeElasticSystem Class  
Definition
Important
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public ref class VolumeElasticSystem : Microsoft::MixedReality::Toolkit::Experimental::Physics::IElasticSystem<UnityEngine::Vector3>public class VolumeElasticSystem : Microsoft.MixedReality.Toolkit.Experimental.Physics.IElasticSystem<UnityEngine.Vector3>type VolumeElasticSystem = class
    interface IElasticSystem<Vector3>Public Class VolumeElasticSystem
Implements IElasticSystem(Of Vector3)- Inheritance
- 
				VolumeElasticSystem
- Implements
- 
		IElasticSystem<UnityEngine.Vector3>
Constructors
| VolumeElasticSystem(Vector3, Vector3, VolumeElasticExtent, ElasticProperties) | Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties. | 
Methods
| ComputeIteration(Vector3, Single) | Update the internal state of the damped harmonic oscillator, given the forcing/desired value, returning the new value. | 
| GetCurrentValue() | |
| GetCurrentVelocity() | |