QuaternionElasticSystem Class  
Definition
Important
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public ref class QuaternionElasticSystem : Microsoft::MixedReality::Toolkit::Experimental::Physics::IElasticSystem<UnityEngine::Quaternion>public class QuaternionElasticSystem : Microsoft.MixedReality.Toolkit.Experimental.Physics.IElasticSystem<UnityEngine.Quaternion>type QuaternionElasticSystem = class
    interface IElasticSystem<Quaternion>Public Class QuaternionElasticSystem
Implements IElasticSystem(Of Quaternion)- Inheritance
- 
				QuaternionElasticSystem
- Implements
- 
		IElasticSystem<UnityEngine.Quaternion>
Constructors
| QuaternionElasticSystem(Quaternion, Quaternion, QuaternionElasticExtent, ElasticProperties) | Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties. | 
Methods
| ComputeIteration(Quaternion, Single) | Update the internal state of the damped harmonic oscillator, given the forcing/desired value, returning the new value. | 
| GetCurrentValue() | Query the elastic system for the current instantaneous value | 
| GetCurrentVelocity() | Query the elastic system for the current instantaneous velocity |